I have a couple of questions. First, when scaling from 1:1 to 6:1, shouldn't there have been 3 blue and 6 red cubes to represent the 0-level troops? Second, you showed a different number of hits per cube for the 0-levels in the 6:1 tabulation. It looks like the blues were getting 3.5 hits per cube (total 7) and the reds in the front were getting 1 each. Should they not have been getting 6 each, for 18 hits at 14 just like in the 1:1 representation because there should have been 3 0-level cube on each front line? Finally, it seems like the extra hits afforded the leveled characters need to be curtailed somehow when they aren't applied to 0-level troops. In your 1:1 example, 5 hits carried over to the leveled characters after there were no 0-levels standing, but the bonus hits that the leveled characters produce can only be applied against 0-level opponents. It seems like it would matter whether the leveled characters are engaged by another leveled character or free to sweep through the lesser troops. I have a feeling I'm over-complicating this.
I've watched this through a couple of times, and I'm not quite understanding how the scaling should work as I guess I've made obvious with my questions.
I have a couple of questions. First, when scaling from 1:1 to 6:1, shouldn't there have been 3 blue and 6 red cubes to represent the 0-level troops? Second, you showed a different number of hits per cube for the 0-levels in the 6:1 tabulation. It looks like the blues were getting 3.5 hits per cube (total 7) and the reds in the front were getting 1 each. Should they not have been getting 6 each, for 18 hits at 14 just like in the 1:1 representation because there should have been 3 0-level cube on each front line? Finally, it seems like the extra hits afforded the leveled characters need to be curtailed somehow when they aren't applied to 0-level troops. In your 1:1 example, 5 hits carried over to the leveled characters after there were no 0-levels standing, but the bonus hits that the leveled characters produce can only be applied against 0-level opponents. It seems like it would matter whether the leveled characters are engaged by another leveled character or free to sweep through the lesser troops. I have a feeling I'm over-complicating this.
I've watched this through a couple of times, and I'm not quite understanding how the scaling should work as I guess I've made obvious with my questions.